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World Generation

Industrial Elixir adds three new ores, a rubber tree, and a hot-spring structure to the Overworld.

Ores

The mod adds Tin, Lead, and Sacred ores to the Overworld. Each has a stone variant (in the upper layers) and a deepslate variant (in the deep layers). All ores drop their raw material with Silk Touch / Fortune and grant 2–4 XP when mined.

OreStone VariantDeepslate VariantVeins/ChunkVein SizeHeight Range
Tintin_ore Tin Oredeepslate_tin_ore Deepslate Tin Ore10 / 12100–40 / −64–0
Leadlead_ore Lead Oredeepslate_lead_ore Deepslate Lead Ore8 / 1080–63 / −64–0
Sacredsacred_ore Sacred Oredeepslate_sacred_ore Deepslate Sacred Ore6 / 860–64 / −64–0
  • The stone variants only replace regular stone.
  • The deepslate variants replace deepslate and other deepslate-ore-replaceable blocks.

Raw Ore Blocks

Raw ores can be compressed into raw metal blocks for compact storage:

BlockPhotoBlockPhoto
Raw Tin Blockraw_tin_blockRaw Lead Blockraw_lead_block
Raw Sacred Blockraw_sacred_block

Rubber Tree

Rubber trees generate naturally in forest biomes. They are the source of Sticky Resin, which is extracted into Rubber.

BlockPhoto
Rubber Logrubber_log
Rubber Leavesrubber_leaves
Rubber Saplingrubber_sapling

Growth: Rubber trees are 4–6 blocks tall with a blob-shaped canopy. Each tree has 1–2 sap logs (rubber_rubber_log) embedded in the trunk that are fully grown when the tree spawns.

Harvesting Rubber Sap

The sap log is a special crop-like log that grows in three stages (0 → 1 → 2). It matures over time (random tick, needs light level ≥ 9) or can be accelerated with bone meal.

rubber_rubber_log_stage0rubber_rubber_log_stage1rubber_rubber_log_stage2

Usage: Right-click a fully grown (stage 2) sap log to harvest 1 Sticky Resin. This resets the log back to stage 0, and it will regrow.

Hot Spring Baths Structure

The mod generates a single structure: industrial_elixir_hot_spring_baths — a hot-spring bath house made mostly of rubber wood and deepslate tile. hot_spring_baths1.pnghot_spring_baths2.pnghot_spring_baths3.png

Where it generates:

  • Biome: Cherry Grove (in the Overworld)
  • Placement: random spread, spacing 34 chunks, separation 8

What's inside:

  • A 19×12×40 building built from rubber planks/stairs, cobblestone stairs (with hot-spring logging), and deepslate tile.
  • Hot Spring fluid blocks scattered around the baths.
  • 4 Vendor Machines (lit) — these act as villager-style merchants selling many mod items for emeralds.
  • Beds, a crafting table, note blocks, flower pots, lanterns, and decorative food items on the vendor shelves.

Note: The chests/barrels inside the structure generate empty; the real loot comes from the Vendor Machines' random trades.

Loot Tables

Industrial Elixir adds mod items to many vanilla chest loot tables. Every affected chest gets up to 4 extra loot pools, each with a chance to contain one random item.

Loot Pool Contents

PoolItems (1 random pick)
Bronze ArmorBronze Helmet, Bronze Chestplate, Bronze Leggings, Bronze Boots
DustsBronze/Clay/Coal/Copper/Diamond/Energium/Gold/Iron/Lapis/Lead/Lithium/Obsidian/Silicon Dioxide/Silver/Stone/Sulfur/Tin Dust
Iridium OreIridium Ore
Iridium ShardIridium Shard

Chest Chances

ChestArmorDustIridium OreIridium Shard
Ancient City35%55%10%5%
Bastion Treasure35%55%10%5%
End City Treasure35%55%10%5%
Bastion Bridge20%35%6%3%
Bastion Other20%35%6%3%
Woodland Mansion25%35%6%3%
Nether Bridge20%35%6%3%
Bastion Hoglin Stable18%30%5%2%
Stronghold Corridor18%30%5%2%
Stronghold Crossing18%30%5%2%
Desert Pyramid12%25%4%2%
Jungle Temple12%25%4%2%
Jungle Temple Dispenser12%25%4%2%
Pillager Outpost12%25%4%2%
Ruined Portal12%25%4%2%
Simple Dungeon12%25%4%2%
Igloo Chest8%18%3%1%
Abandoned Mineshaft8%18%3%1%
Buried Treasure8%18%3%1%
Underwater Ruin (Small)8%18%3%1%
Underwater Ruin (Big)8%18%3%1%
Shipwreck Map8%18%3%1%
Shipwreck Supply8%18%3%1%
Shipwreck Treasure8%18%3%1%