World Generation
Industrial Elixir adds three new ores, a rubber tree, and a hot-spring structure to the Overworld.
Ores
The mod adds Tin, Lead, and Sacred ores to the Overworld. Each has a stone variant (in the upper layers) and a deepslate variant (in the deep layers). All ores drop their raw material with Silk Touch / Fortune and grant 2–4 XP when mined.
| Ore | Stone Variant | Deepslate Variant | Veins/Chunk | Vein Size | Height Range |
|---|---|---|---|---|---|
| Tin | 10 / 12 | 10 | 0–40 / −64–0 | ||
| Lead | 8 / 10 | 8 | 0–63 / −64–0 | ||
| Sacred | 6 / 8 | 6 | 0–64 / −64–0 |
- The stone variants only replace regular stone.
- The deepslate variants replace deepslate and other deepslate-ore-replaceable blocks.
Raw Ore Blocks
Raw ores can be compressed into raw metal blocks for compact storage:
| Block | Photo | Block | Photo | |
|---|---|---|---|---|
| Raw Tin Block | Raw Lead Block | |||
| Raw Sacred Block |
Rubber Tree
Rubber trees generate naturally in forest biomes. They are the source of Sticky Resin, which is extracted into Rubber.
| Block | Photo |
|---|---|
| Rubber Log | |
| Rubber Leaves | |
| Rubber Sapling |
Growth: Rubber trees are 4–6 blocks tall with a blob-shaped canopy. Each tree has 1–2 sap logs (rubber_rubber_log) embedded in the trunk that are fully grown when the tree spawns.
Harvesting Rubber Sap
The sap log is a special crop-like log that grows in three stages (0 → 1 → 2). It matures over time (random tick, needs light level ≥ 9) or can be accelerated with bone meal.
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Usage: Right-click a fully grown (stage 2) sap log to harvest 1 Sticky Resin. This resets the log back to stage 0, and it will regrow.
Hot Spring Baths Structure
The mod generates a single structure: industrial_elixir_hot_spring_baths — a hot-spring bath house made mostly of rubber wood and deepslate tile. 


Where it generates:
- Biome: Cherry Grove (in the Overworld)
- Placement: random spread, spacing 34 chunks, separation 8
What's inside:
- A 19×12×40 building built from rubber planks/stairs, cobblestone stairs (with hot-spring logging), and deepslate tile.
- Hot Spring fluid blocks scattered around the baths.
- 4 Vendor Machines (lit) — these act as villager-style merchants selling many mod items for emeralds.
- Beds, a crafting table, note blocks, flower pots, lanterns, and decorative food items on the vendor shelves.
Note: The chests/barrels inside the structure generate empty; the real loot comes from the Vendor Machines' random trades.
Loot Tables
Industrial Elixir adds mod items to many vanilla chest loot tables. Every affected chest gets up to 4 extra loot pools, each with a chance to contain one random item.
Loot Pool Contents
| Pool | Items (1 random pick) |
|---|---|
| Bronze Armor | Bronze Helmet, Bronze Chestplate, Bronze Leggings, Bronze Boots |
| Dusts | Bronze/Clay/Coal/Copper/Diamond/Energium/Gold/Iron/Lapis/Lead/Lithium/Obsidian/Silicon Dioxide/Silver/Stone/Sulfur/Tin Dust |
| Iridium Ore | Iridium Ore |
| Iridium Shard | Iridium Shard |
Chest Chances
| Chest | Armor | Dust | Iridium Ore | Iridium Shard |
|---|---|---|---|---|
| Ancient City | 35% | 55% | 10% | 5% |
| Bastion Treasure | 35% | 55% | 10% | 5% |
| End City Treasure | 35% | 55% | 10% | 5% |
| Bastion Bridge | 20% | 35% | 6% | 3% |
| Bastion Other | 20% | 35% | 6% | 3% |
| Woodland Mansion | 25% | 35% | 6% | 3% |
| Nether Bridge | 20% | 35% | 6% | 3% |
| Bastion Hoglin Stable | 18% | 30% | 5% | 2% |
| Stronghold Corridor | 18% | 30% | 5% | 2% |
| Stronghold Crossing | 18% | 30% | 5% | 2% |
| Desert Pyramid | 12% | 25% | 4% | 2% |
| Jungle Temple | 12% | 25% | 4% | 2% |
| Jungle Temple Dispenser | 12% | 25% | 4% | 2% |
| Pillager Outpost | 12% | 25% | 4% | 2% |
| Ruined Portal | 12% | 25% | 4% | 2% |
| Simple Dungeon | 12% | 25% | 4% | 2% |
| Igloo Chest | 8% | 18% | 3% | 1% |
| Abandoned Mineshaft | 8% | 18% | 3% | 1% |
| Buried Treasure | 8% | 18% | 3% | 1% |
| Underwater Ruin (Small) | 8% | 18% | 3% | 1% |
| Underwater Ruin (Big) | 8% | 18% | 3% | 1% |
| Shipwreck Map | 8% | 18% | 3% | 1% |
| Shipwreck Supply | 8% | 18% | 3% | 1% |
| Shipwreck Treasure | 8% | 18% | 3% | 1% |